2-4 players | 2 packs | 5 minutes | Basic Lands
OBJECTIVE:
Play a quick game of Magic using only the cards in a single pack. You may also know this game as Pack Wars!
GET READY:
Each player opens a pack and sets aside any cards without Magic card backs. Don't look at the rest of the cards! Then they add three of each basic land (Plains, Island, Swamp, Mountain, and Forest) to their pack and shuffle. this becomes the player's deck.
LET'S PLAY:
Randomly determine who goes first, then play a game of Magic!
There are many variants of Mini-Master. The back of this card has modified rules you can add to your game.
If you have two or more copies of any basic land, you can tap other lands as though they were lands of that type. This can help you pay costs with lots of mana symbols in them.
After the first game, add another pack to your deck, look at the contents, then cut cards until you have 30. Do this again for game three!
Not feeling your deck? Replace the whole thing with a new pack between games!
TO WIN:
The first player to win two games wins the match.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '