The Lord of the Rings: Tales of Middle-Earth Minigame
Type:
Card
Rarity:
Common
Each Magic Minigame: Booster Blitz contains a random token from the set on the reverse.
• 2 players • 2 packs • 10 minutes
OBJECTIVE:
Best your opponent in a series of fast Magic games using only the cards in a single pack!
GET READY:
Each player opens a pack and makes four face-down piles of three cards each using the Magic cards inside. Players make their piles with thee goal of winning a series of Magic games with these modified rules:
Players start at 5 life, have infinite mana, and cannot lose by drawing from an empty library.
LET'S PLAY:
Randomly determine who goes first. Each player chooses which pile their opponent will use for each round. Then both players draw all three of their cards and play a game of Magic. When a player loses a game, they get to go first in the next game.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '